March 27, 2024

April 10, 2024

5YF Episode #12: Inworld Co-founder Kylan Gibbs

Living games, endless worlds, AI characters, accelerating human evolution, and the future of gaming w/ Inworld Co-founder Kylan Gibbs

5 year frontier

Episode Transcript
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It is projected that by 2029 half of the worlds population will be gamers. Listening to our visionary guest today that might be too short sighted and miss the huge AI-led transformation in motion already. Games are being shipped as living, breathing, endless worlds, designed for our unique experience and filled with characters who respond unscripted and unconstrained. Companies like Inworld are rewriting the rules of how games operate, what it means to play them, and the economic model of the industry.

Most importantly, the innovations developed for our gaming worlds will find their way into the rest of our economy to huge impact.

Games are the most advanced piece of media humans have ever created...AI can take narratives from being scripted linear pieces of media into something that is actually alive

What you’ll hear:

🧝🏻Embedding AI into characters and evolving worlds

🪐 Moving from game series to one endless game

💰 Re-writing the economics of IP and AAA studios

🪼 Early signals of how AI and humans will co-evolve

⚙️ Impact on entertainment, education, work, and health

♾️ And plenty more!

By engaging with AI we actually evolve ourselves…just by interacting with it so regularly we may have that sort of plasticity as a species to actually evolve organically

Our guest:

Kylan Gibbs is Co-founder and Chief Product Officer at Inworld, the leading AI engine for games. Inworld is on a mission to bring games to life with Ai-powered characters and worlds that evolve with each action. Founded in 2021, the company is the most well funded AI gaming startup with over $120M raised from the likes of Lightspeed and Kleiner Perkins. Calling Disney, Warner Brothers, Niantic, and Xbox amongst its numerous customers. Kylan is responsible for Inworlds product vision and draws on his experience developing novel Ai at both Google’s DeepMind and Bain & Company. He can also be found guest lecturing at Stanford University.

The future of games and media is going to be this idea of instantiating world that basically then evolve on their own

My takeaway:

Gaming has always given us a preview of where advanced software, new business models, and human behavior are going. It serves as the safe testing bed for innovation and has become a playground for AI technology. As games start to blend with media,  education, and even work, the advancements towards living worlds and real life characters continues to blur the lines between what is a game and what is digital reality. The lessons learnt in this digital theatre will permeate out and influence how companies take advantage of AI, build product and experiences, as well as design how humans interact with AI agents. There are no bounds to where this could go.

- Daniel Darling

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